Act I

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Normal[edit | edit source]

Opening CGI

Prologue - Retaking the Raft (Level 1-2)[edit | edit source]

Mission 1 - Bank Robbery[edit | edit source]

Mission 2 - Trouble at the Raft[edit | edit source]

You start at the Waypoint: Avengers Tower Prologue. Walk southeast over to Jocasta and speak with her.

Mission Objective #1:

Walk south and speak with Vision and teleport to the Raft.

Mission 2 Opening CGI

Mission Objectives #2, 3 and 4:

  • Reactivate Security System
  • Restore Main Power Grid
  • Lock Down Cell Block Alpha

You start on the Landing Pad. Walk south and activate the Waypoint: Raft Landing Pad. Continue south into Cell Block Alpha.

As you fight your way through the Hydra troops you'll eventually reach an elevator. Click to use the Lift Controls to operate the elevator. While in motion Hydra troops will board the elevator.

Defeat them, wait for the elevator to stop, then continue north and activate the Waypoint: Cell Block Alpha.

As you continue north you'll come up to a console, kill the Hydra troops fighting the S.H.I.E.L.D. agents for some yellow exp orbs then click the console to reactivate the security system.

Now head southeast, when you approach a S.H.I.E.L.D. agent on the ground a Hydra ambush squad will appear, you can help him out for some xp orbs, then make sure to head northwest at the split.

Once you reach the Main Power Grid Console, as soon as you activate it the boss Living Laser will spawn.

Finish him off and head back southeast to take the other way at the split.

You come across another S.H.I.E.L.D. agent needing assistance, defeat the 2 Hydra troops and set him free for some xp orbs.

Now head north until you reach a room to the northeast with a console, click to lock down Cell Block Alpha.

Mission 2 Complete.

Mission 3 - Finish the Job[edit | edit source]

  • Start Location: RAFT
  • Contact: Deputy Director Maria Hill
  • Reward: None

Mission Objective #1:

Head northwest until you reach the room where S.H.I.E.L.D. Deputy Director Maria Hill is standing and speak with her.

Mission Objective #2:

Head southwest and active the Waypoint: S.H.I.E.L.D. Checkpoint. Continue southwest into the room where Green Goblin is waiting.

Defeat him.

Mission Objective #3:

Walk northwest into the portal and you'll be transport back to the Landing Pad where you started.

Walk north and speak with Nick Fury.

Mission Objective #4:

As you finish talking with Nick Fury, Vision appears.

Speak with him to teleport to the Avengers Tower.

Mission 1 Closing CGI

Now that you're back in the Avengers Tower walk northeast and speak with S.H.I.E.L.D. Deputy Director Maria Hill.

Mission 2 Complete.

Mission 4 - Claim Your Reward[edit | edit source]

  • Start Location: Avengers Tower
  • Reward: 100 Eternity Splinters (Once Per Account)

Chapter 1 - Minding the Kitchen (Level 2-6)[edit | edit source]

Mission 1 - Learn Crafting System[edit | edit source]

Mission 2 - Cleaning Up the Kitchen[edit | edit source]

Mission 3 - Tablet of Life and Time[edit | edit source]

Mission 4 - The Intrepid Reporter[edit | edit source]

Mission 5 - Symbiote Infestation[edit | edit source]

  • Start Location: Hell's Kitchen Police Station
  • Contact: S.H.I.E.L.D. Agent Sheila Reynolds

It looks like Venom has attacked a police station, infecting innocent people with alien symbiotes! Get to the police station in Hell's Kitchen. Hurry, before the infection spreads!


  • Find the Hell's Kitchen Police Station
  • Rescue Spencer Smythe

Mission 6 - Secrets of Maggia[edit | edit source]

Mission 7 - Avengers History[edit | edit source]

Chapter 2 - Pursuing the Hood (Level 6-10)[edit | edit source]

Mission 1 - Mysterious Old Video[edit | edit source]

To get this quest kill a bunch of trash mobs and it will drop eventually.

Mission 2 - Pursuing the Hood[edit | edit source]

The Tabmet of Life and Time is now in the hands of the Hood, a small-time crook who's looking to dethrone Wilson Fisk as the city's Kingpin of Crime.

He's building his new criminal empire from a hideout somewhere across the river in the Jersey Docks, so that's where you should look.

Agent Schecter of S.H.I.E.L.D. is stationed in the Storage Yard of the docks. He can help you start your search.

Once you find the Hood's secret HQ, bring him into custody so he can tell us where he stashed the Tablet.


  • Travel to Jersey Docks
  • Find Agent Schechter in the Storage Yard
  • Forcefully Question Maggia in Construction Site

REWARDS : +1 Power Point

Mission 3 - Experiment Q-36[edit | edit source]

Mission 4 - The Taskmaster's Lesson[edit | edit source]

The Taskmaster runs specialized training academies that churn out goons for various villain groups such as HYDRA.

Based on the video you found, it looks like one of those academies is right here in the Jersey Docks.

If you can find the academy's secret location ad defeat Taskmaster, that'll take a lot of criminals off the street.


  • Find the Taskmaster Institute in the Construction Site
  • Defeat Taskmaster
  • Find S.H.I.E.L.D. Agent Brian Walsh (He's all the way back at the Jersey Docks (the first area of Chapter 2), usually by the Storage Yard waypoint).


  • potion of Rarity Drop Boost - 2 Hours

Mission 5 - Secrets of A.I.M.[edit | edit source]

Chapter 3 - Against the Hand (Level 10-13)[edit | edit source]

Mission 1 - The Eyes of S.H.I.E.L.D.[edit | edit source]

~ The Tablet of Life and Time has made its way to Madripoor and is now in the possession of the Hand. However, the city is also under siege by the force of HYDRA, so be careful !

Agent Woo is waiting for you inside the S.H.I.E.L.D. Recon Post in Madripoor. He should provide you with useful information to track down the tablet.

After traveling to Buccaneer Beach, make your way throught the Bamboo Forest and Hidden Cove to Lowtown, the start looking for the red-and-white striped barber pole that marks the location of the Recon Post.


  • Travel to Madripoor
  • Find S.H.I.E.L.D. Recon Post in Lowtown


  • S.H.I.E.L.D. Motion Tracker Artifact

Mission 2 - The Lost Patrol[edit | edit source]

HYDRA grabbed a patrol team of S.H.I.E.L.D. agents during its invasion of Madripoor.

Search Buccaneer Beach for the HYDRA Outpost where the S.H.I.E.L.D. agents are held and rescue them from captivity.


  • Find the HYDRA Outpost on Buccaneer Beach
  • Rescue Agent Meier
  • Rescue Agent Fermelis
  • Rescue Agent Silvernail
  • Rescue Agent MacFarland
  • Defeat Grim Reaper
  • Return to Agent Small in Buccaneer Beach

Mission 3 - Snakes in the Grass[edit | edit source]

The ancient snake-worshiping cult known as the Serpent-Men have infiltrated the jungles of Madripoor.

Thay have set up a network of mystic serpent idols throughout the Bamboo Jungle. These idols collect magical energy and focus it for some mysterious purpose known only to the Serpent-Men.

The energy is being stored within a larger version of the idols, called the Prime Serpent Idol. You must enter and explore the Poison Glade to find and destroy this idol before the Serpent-Men complete their plan.

UPDATED : You've found the Poison Glade. Now you must defeat the Ritual Lord and destroy the Prime Serpent Idol.


  • Find the Poison Glade in the Bamboo Forest
  • Destroy the Prime Serpent Idol
  • Defeat Kullen Gar the Ritual Lord


+5 Permanent Suit Power Bonus

Mission 4 - Repel Brood Scouts[edit | edit source]

Mission found in the Hidden Cove when you find the Brood Scout Cave

Mission is turned into Agent Woo in S.H.I.E.L.D. Recon Post that's located in the barber shop in Low Town

Mission 5 - The Muramasa Blade[edit | edit source]

The Muramasa Blade was crafted centuries ago by the legendary swordmaker of the same name.

It was thought lost to history, but fragments of the blade have been spotted in Madripoor's Lowtown area.

Search Lowntown for the shards and the hilt of the Murasama Blade and bring thme to Yukio, who will ensure the blade a new and safe home with the Yashida Clan.


  • Find Muramasa Blade Shards in Lowtown (The 2 parts are found in random locations)
  • Find Muramasa Hilt in Lowtown
  • Deliver Muramasa Blade to Yukio (If she don't give you the rewards, you have to kill Madame HYDRA)


Yukio's Charm Artifact

Mission 6 - The Tablet Chase[edit | edit source]

Mission 7 - Secrets of Madripoor[edit | edit source]

Chapter 4 - Kingpin of Crime (Level 13-16)[edit | edit source]

Mission 1 - Poison on the Streets[edit | edit source]

The Kingpin is too well-connected to take on directly. Instead, you'll need either to goad him into making a wrong move or to dig up enough hard enough hard evidence that the authorities can't look the other way.

Reporter Ben Urich suggest you start by focusing on Kingpin's newest criminal endeavor : the manufacture of synthetic Mutant Growth Hormone (MGH). His lieutenant, Tombstone, is working with the scientists of A.I.M. to flood the city with this dangerous substance.

He suggests you start by meeting with Multiple Man to learn what this mutant private eye has learned. Find your contact in the Lower East Side.

You should also keep your eyes open for any evidence that can definitively prove the Kingpin's involvement in criminal activities.


  • Talk to Multiple Man


  • Credits

Mission 2 - Corruption in Blue[edit | edit source]

Reward: Retcon Device

Mission 3 - The Kingpin Falls[edit | edit source]

Reward: +1 Power Point

Mission 4 - Trouble at Xavier's[edit | edit source]

Chapter 5 - Under Siege (Level 16-19)[edit | edit source]

Mission 1 - Purification Crusade[edit | edit source]

Reward: Receive +50 Permanent Health Bonus

Mission 2 - The Meanest Streets[edit | edit source]

Lady Deathstrike is one of Wolverine and the X-Men's fiercest enemies, so the Purifiers didn't have much trouble talking her into helping them kill mutants.

She and the cyborg Reavers have teamed up with a battalion of Purifiers led by Deacon Hauck. Together, they aim to murder hundreds of innocent civilians in Mutant Town.

Find the Purifier Advance Base in the Wretched Slum and keep his team from killing any more mutants.


  • Find Purifier Advance Base in Wretched Slum
  • Defeat Deacon Hauck
  • Defeat Lady Deathstrike


  • Experience

Mission 3 - Secrets of Mutant Town[edit | edit source]

Mission 4 - History of Mutants[edit | edit source]

Chapter 6 - Striking Back (Level 19-21)[edit | edit source]

Mission 1 - Stryker Under Siege[edit | edit source]

Mission 2 - Cleansing Wrath[edit | edit source]

S.H.I.E.L.D. has an agent inside the Purifier organization who can help you track down the superweapon that A.I.M. just delivered.

Find the S.H.I.E.L.D. Infiltrator in the Hunting Grounds and he will provide you with useful information.

UPDATED : A.I.M. has built a new superweapon fir the Purifiers to use against mutants, code-named "Cleansing Wrath". You cannot allow it to become operational.

Find the Cleansing Wrath Lab inside the Trainig Grounds. Inside the lab, you must destroy the Cleansing Wrath prototype that A.I.M. has set up, then destroy the superweapon supply caches to prevent them grom building more prototypes.


  • Search the Hunting Grounds for the S.H.I.E.L.D. Infiltrator
  • Find Cleansing Wrath Lab in Training Camp
  • Destroy Cleansing Wrath Prototype
  • Destroy Cleansing Wrath Supply Caches


  • Experience

Mission 3 - Data Loss[edit | edit source]

  • Delete Plans from A.I.M. Holo-Computer

Mission 4 - Dangerous Tech[edit | edit source]

The inhabitants of these tunnels must have dragged down some Sentinel parts from the surface.

To avoid letting a piece of classified-not to mention dangerous-technology from falling into the wrong hands, S.H.I.E.L.D. world like you to find and destroy the Sentinel fragment.


  • Destroy Sentinel Fragment (teleport to Hidden Cabin Area, enter the Deep Tunnels)

Mission 5 - What is the Brotherhood?[edit | edit source]

Mission Giver: Psylock

Location: Xavier Mansion. In the courtyard

Mission 6 - Beyond the X-men[edit | edit source]

Given by Dani Moonstar in the Xavier's school

Chapter 7 - Sinister Threats (Level 21-23)[edit | edit source]

Mission 1 - The Great Bug Hunt[edit | edit source]

Mission start with Maht the Bug Hunter, he can be found in the village, in Dinosaur Jungle.

Maht is the greatest bug hunter that the Fall Tribe has ever known...but he's lost his taste for the hunt.
Help him by hunting down an array of deadly bugs that infest the Savage Land.

UPDATED : The first bug to hunt is a small one, but be careful : it's known to explode when threatened.

I've heard they infest Sauron's Cave in the DInosaur Jungle.


  • Hunt the Tiny Bug in Sauron's Cave (can be found randomly in Sauron's Cave)
  • Hunt the Stinky Bug in Sauron's Cave or the Infested Jungle (The stinky bug is the gas bug and it can be found randomly in Thunder River)
  • Hunt the Small Flying Bug in the Infested Jungle or the Brood Caverns (The mighty flying bug can be found in the brood caverns found in the Infested Jungle. Its the brood king wasp)
  • Hunt the Mighty Flying Bug in the Brood Caverns (can be found in Infested Jungle)
  • Hunt the Apollo Bug in the Evolution Facility (The Apollo bug can be found in the Mutate Marsh. It is located in the Evolution Facility which is near the center of the Mutate Marsh. Go into the Bonebreaker's Chamber.)
  • Return tu Maht the Bug Hunter


Maht's Arrowhead Artifact

Mission 2 - A Sinister Plan[edit | edit source]

Mr. Sinister was working with William Stryker and the Purifiers for some reason, but why would he ally himself with that organization ? And what is Sinister up to ine the Savage Land ?

Start your investigation by visiting the Fall Tribe Village, located within the Dinosaur Jungle of the Savage Land. Speak to Havok in the X-Mansion to arrange transportation.

When you reach the village, look for Shanna, one of the self-appointed protectors of the Savage Land. Find out what she knows about Mr. Sinister's presence in the Savage Land.


  • Travel to the Savage Land
  • Visit Shanna in the Fall Tribe Village
  • Find Beast near S.H.I.E.L.D. Science Station


  • potion of Experience Boost - 2 Hours

Mission 3 - Little Lost Jungle Lord[edit | edit source]

Ka-Zar, one of the protectors of the Savage Land, has been captured by the monstrous villain known as Sauron.

Search the Dinosaur Jungle for Sauron's Cave, defeat Sauron, and rescue Ka-Zar.


  • Find Sauron's Lair in Dinosaur Jungle
  • Defeat Sauron
  • Rescue Ka-Zar from Sauron


Ka-Zar's Pendant Artifact

Mission 4 - Infestation of Most Vile[edit | edit source]

Reward: +1 Power Point

Mission 5 - Mutate Genesis[edit | edit source]

Mister Sinister has established an Evolution Facility that transforms lowly amphibians into fearsome mutate warriors.

Search the Mutate Marsh for this facility. Once you find it, destroy the GeneMod Device responsible for the transformations.

Be careful : Ka-Zar warns that Bonebreaker and a squad of Reavers guard the facility for Mister Sinister.


  • Find Evolution Facility in Mutate Marsh


  • Permanent Health Bonus

Mission 6 - Prisoners of the Brood[edit | edit source]

Mission 7 - Savage Land Secrets[edit | edit source]

Speak to X-23 outside the Xavier School mansion

then speak to Dani Moonstar

Reward: 30 Experience Points

Mission 8 - A Visit with S.H.I.E.L.D.[edit | edit source]

Chapter 8 - The Final Moves (Level 23-26)[edit | edit source]

Mission 1 - Starktech on the Loose[edit | edit source]

A.I.M. has stolen Tony Stark's tech secrets, and they're using it to build who-knows-what kind of mad-scientist devices.

Travel to the A.I.M. Weapons Facility. There you can track down and destroy any Starktech prototypes that A.I.M. has already built, then you can wipe all the stolen data from their system with a special computer virus designed for just this purpose.


  • Travel to A.I.M. Weapons Facility
  • Destroy Starktech Prototypes : 0/5
  • Upload Starktech Disruptor Virus
  • Return to Nick Fury (can be found in S.H.I.E.L.D. Helicarrier)


  • Experience

Mission 2 - Defeat the Intelligencia[edit | edit source]

Mission 3 - Smash HYDRA![edit | edit source]

HYDRA showed A.I.M. how to defeat Tony Stark's security in exchange for an army of Hulkbuster battlesuits based on the Iron Man armor.

Nick Fury wants you to take out HYDRA's leadership-specifically, the Mandarin-to keep them from causing untold damage with this new firepower.

Start by disabling the HYDRA Security System so we can get more agents down to the base safely.


  • Travel to HYDRA Island
  • Disable the Security System
  • Enter Mandarin's Throne Room
  • Defeat Mandarin
  • Return to Nick Fury (can be found in S.H.I.E.L.D. Helicarrier).


  • Permanent Suit Power Bonus

Mission 4 - Hulkbuster Armory[edit | edit source]

A.I.M. has already delivered a few prototype Hulkbuster armor suits for HYDRA, based on stolen tech from Tony Stark.

Director Fury wants you to find the Hulkbuster Armory and then destroy those armors.

It won't be easy-Madame HYDRA herself is guarding the armory.


  • Enter Hulkbuster Armory
  • Defeat Madame HYDRA
  • Destroy the Hulkbuster Suits : 0/3



Mission 5 - A Doomed World[edit | edit source]

Doctor Doom has a Cosmic Cube, and unless you stom him he'll use its power to reshape the world... or to destroy it.

Travel to Latveria to assist the S.H.I.E.L.D. assault on Castle Doom. The castle is protected by three mystic nodes placed in the surrounding town, so you'll need to take those out before storming the castle.

Doom has also recruited an array of allies to defend these mystic nodes, no doubt by promising them magical power after his victory.

Be careful ! Because of Doom's advenced defenses, your bodyslider won't work inside Castle Doom.


  • Travel to Latveria (Doomstadt Outer Village)
  • Destroy the Mystic Node in the Abandonned Shop (Doomstadt Outer Village)
  • Destroy the Mystic Node in the Empty Tavern (Doomstadt Outer Village)
  • Destroy the Mystic Node in the Ruined Cellar (Doomstadt Inner Village)
  • Enter Castle Doom (Doomstadt Inner Village)
  • Destroy the Artillery Cannons : 0/5
  • Disable the Communications Jammer
  • Enter Doom's Throne Room
  • Defeat Doctor Doom

Mission 6 - Doom's Lethal Legion[edit | edit source]

Mission 7 - Secrets of Latveria[edit | edit source]

Quest Giver: Invisible Woman

Location: Shield Helicarrier

Mission 8 - Poisoned Brew[edit | edit source]

Head to Latveria, Doomstadt Outer Villiage. The quest starts in a bar there

Mission 9 - Victory Lap[edit | edit source]

Apparently, saving the world from Doctor Doom isn't enough to get you a day off.

Directo Fury wants to see you on the S.H.I.E.L.D. Heliccarrier as soon as possible.


  • Travel to S.H.I.E.L.D. Helicarrier
  • Talk to Nick Fury

(REWARDS : Unlock the Path to Asgard)

Chapter 9 - The Battle for Asgardia (Level __-__)[edit | edit source]

Mission 1 - The Path to Asgard[edit | edit source]

Maria Hill has been ordered to the S.H.I.E.L.D. Helicarrier in order to brief you on a situation developing in Norway.

She's on the command deck near Nick Fury awaiting your arrival.

Hint : Your Remote Notification is a yellow icon located beneath the Minimap.

Mission 2 - A Frosty Reception[edit | edit source]

Mission 3 - Mysterious Readings[edit | edit source]

A team of S.H.I.E.L.D. Technicians have received a transmission regarding some strange readings found by a team of Forward Scouts located out in the wilderness. While they were relaying the information, the Scouts were ambushed by unknown forces and their signal went dark.


  • Search for the Forward Scouts
  • Enter the Rift
  • Rescue the S.H.I.E.L.D. Agents
  • Survive the Assassination
  • Help the Wounded Agent

Mission 4 - Battle for Asgard[edit | edit source]

Mission 5 - City Under Siege[edit | edit source]

The combined forces of the Dark Elves, Rock Trolls, and Kronan have gained access to the city of Asgard !

It is up to you push back their forces and uncover the true means of their assault. Cosmic portals, exact in nature to those in Norway, are allowing them to travel directly into the city and wreak havoc.

Malekith is preparing his final assault while his forces search for the Aether ; a powerful energy source that he intends to use for blotting out all light in the universe. Stop him before he can succeed in his nefarious task !


  • Travel to Lower Asgard
  • Find a Way to Stop Malekith
  • Defeat Malekith in the Asgardian Waterways
  • Confront the Defeated Malekith

Mission 6 - Asgardian Fortunes[edit | edit source]

An Einherjar warrior has informed you that with enough materials, you can trade for an ancient Asgardian Siege Case.

The Siege Case will grant you a powerful reward ! Trade both Spirit of Ymir form Norway and Spirit of Ivaldi from Lower Asgard with the Vender located in Odin's Palace.


  • Collect Spirit of Ymir : 0/4
  • Collect Spirit of Ivaldi : 0/4
  • Trade Spirits for Siege Case (Asgardian Vendor in Odin's Palace)


Spirit of Ymir are dropped from ennemies in Norway. (You have to kill your lvl Frost Giant, Dark Elf)
Spirit of Ivaldi are dropped from ennemies in Lower Asgard.

Mission 7 - Throne of Deceit[edit | edit source]

(Begin with Volstagg, in Odin's Palace)

You have defeated Malekith and his armies in Lower Asgard, While Malekith was using Loki in order to access the Aether, Loki in turn was using the Dark Alves as a distrction to take Odin's Throne.

Loki has the power of the cube and it is up to you to stop him !

The final battle with Loki awaits you in Odin's Throne Room.


  • Enter Odin's Throne Room
  • Confront the God of Mischief
  • Defeat Loki

(You can die, respawn near Loki, and keep fighting undefinitely until the death of Loki)

Mission 8 - Claim Your Reward[edit | edit source]

With Loki finally defeated, Volstagg has requested to see you near the entrance to Odin's Throne Room in Odin's Palace.


  • Return to Odin's Palace
  • Speak with Volstagg


  • Permanent Suit Power Bonus

Zones Contents

Act I • Act II • Act III • Act IV